Posted by: masterwarlord | January 1, 2009

The Master’s Critique — Milly

 MAI DADDY WORKED IN A MILL!!!!!!!

MAI DADDY WORKED IN A MILL!!!!!!!

MAI DADDY WORKED IN A MILL!!!!!!!
MAI DADDY WORKED IN A MILL!!!!!!!
MAI DADDY WORKED IN A MILL!!!!!!!

 

Will you ever stop running for president Johnny?

Will you ever stop running for president Johnny?

MAI DADDY WORKED IN A MILL!!!!!!!

Ha, ha, he sure did. Now if by some freak accident you’ve stumbled onto this page, my new workspace – maybe you tossed one of Daddy’s sets into the search there and turned it up – well, I despise you. Take it or leave it. Out me or become my partner in crime. The choice is yours.

If you happen to be Daddy Smady (damn it, damn it, must get used to referring to you the same way everybody else does or this review is going to be needlessly awkward), then surely you see the sense of not spoiling yourself with a half-baked review and will quite prudently step away from this page.

So we all remember what the point of these reviews is. It’s all old hat and I won’t waste your time with preamble. I’m here to take a sojourn through all of Smady’s movesets, to try to pin down any patterns or consistent concerns or what-have-you and really draw out from the thick, fleshy stew of MYM the essence of his approach to The Problem.

What is The Problem?

THE PROBLEM: In MYM, I am trying to make a moveset (1) for a character (2) using neither procedure nor testing but imagination (3).

And yes, you should indeed read that in the first-person; it’s not about ME, it’s about YOU. So, if you’re not trying to make a moveset (you might be making minis or focusing on commenting, and more power to you if so, but then you’re not relevant to moveset theory) for a character (look, even if you pull an EED Soldier and make up your own character, you’re still making a moveset FOR somebody) with your imagination (if you’re a cheater plagiarizing somebody else’s lousy movesets, then you have my sympathy, but you’ll excuse me for not including you here), you’re free to disagree with me. The rest of you will agree that this is the ONLY fundamental truth of moveset-making.

Okay, good. So where do we go from there? Well, different MYMers have come up with a thousand different answers to that question, and if you ask me most of those answers are interesting enough to hog the spotlight for a while. So before we start delving into how Smady gets stuff done, you might want to check out similar reviews for agidiusdarth meanie, and me, KingK.Rool. There are also less in-depth reviews of this sort tacked on at some point in some of my normal reviews, so see here ForwardArrow, phatcat203, and getocoolaid.

And with that, we’ve all had enough about my ego. Let’s turn back the clock and set the stage. It’s late MYM 3.0. It’s time to go big or go home. The contest is winding down and there are only a handful of sets yet to be posted, the most notable being the Kholdstare’s debut,  the much-applauded Fierce Deity Link, and my own Headless Horseman. We don’t look back at these sets today with much fondness – years have gone by, after all – but all the same, this is where, on the middle of a page headed by banter about Kingdom Hearts, Smash Daddy quietly put out his first moveset.

I don’t need to say anything about Smash Daddy. He was our OP right up until a few weeks ago, when the contest that he spearheaded also became the contest in which he finally won. There is no time like the present to dissect Death and see a few of the raw ingredients that made up Vivi, there.

Now hold up a second. I’ll be right back.

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Responses

  1. Hope you enjoy your review, Twilty.

    Oh, and you’re right, Mewtwo should’ve been in Brawl.

  2. XD

    Just to have you know, Milly wasn’t a joke moveset…..

  3. This one was worse than that Cat Clancer review of yours.


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