Posted by: masterwarlord | March 17, 2009

The Master's Critique — Undead Hero

NAME: Death Knight
ROLE: Warrior Hero/Healer
GOLD: 425
WOOD: 100
FOOD: 5
ARMOR TYPE: Hero
ATTACK TYPE: Hero
STRENGTH PER LEVEL: 2.7
AGILITY PER LEVEL: 1.5
INTELLIGENCE PER LEVEL: 1.8
RANGE: Melee
COOLDOWN: 2.33
DAY SIGHT / NIGHT SIGHT: 180/80
SPEED: Fast
TRAINING TIME: 55
TRAINED AT: Altar of Darkness
PRIMARY ATTRIBUTE: Strength
—————————————————————————-
| LV  | HP  | MP  | ATTACK  | STRENGTH  | ARMOR  | AGILITY  | INTELLIGENCE  |
—————————————————————————-
|  1  | 675 | 255 |   30    |    23     |   4    |    12    |      17       |
—————————————————————————-
|  2  | 725 | 270 |   32    |    25     |   4    |    13    |      18       |
—————————————————————————-
|  3  | 800 | 300 |   35    |    28     |   5    |    15    |      20       |
—————————————————————————-
|  4  | 875 | 330 |   38    |    31     |   5    |    16    |      22       |
—————————————————————————-
|  5  | 925 | 360 |   40    |    33     |   5    |    18    |      24       |
—————————————————————————-
|  6  |1000 | 390 |   43    |    36     |   6    |    19    |      26       |
—————————————————————————-
|  7  |1075 | 405 |   46    |    39     |   6    |    21    |      27       |
—————————————————————————-
|  8  |1125 | 435 |   48    |    41     |   7    |    22    |      29       |
—————————————————————————-
|  9  |1200 | 465 |   51    |    44     |   7    |    24    |      31       |
—————————————————————————-
| 10  |1275 | 495 |   54    |    47     |   8    |    25    |      33       |
—————————————————————————-
———-ABILITIES———
-DEATH COIL
COST: 75 mana
COOLDOWN: 6 seconds
RANGE: 80
This useful spell damages non-Undead enemies for 100/200/300 damage, or heals an
allied Undead unit for 200/400/600 HP.

-DEATH PACT
COST: 50 mana/1 unit
COOLDOWN: 15 seconds
RANGE: 80
Kills a target allied unit and heals the DK for 100%/200%/300% of the targets
remaining HP.

-UNHOLY AURA
PASSIVE
AOE: 90
Nearby allies regain HP 50%/100%/150% faster than usual, and move 10%/20%30%
faster.

-ULTIMATE: ANIMATE DEAD
COST: 175 mana
COOLDOWN: 180 seconds
RANGE: 40
AOE: 90
Raises 6 nearby corpses who become invulnerable and fight for your team for 40
seconds. The raised dead have the same stats (besides HP) that they did when
they were alive. This spell can be used to revive members of the other team, and
if there are more than 6 corpses, the 6 most powerful will be animated.
———-COMMENTS———-
While the Death Knight can be used as a tough warrior, he is also a superb
support hero. Death Coil is great for early creeping, and is a great hero-killer
later in the game. If a hero is giving you trouble, hit them with the Undead’s
tri-nuke: Death Coil, Carrion Swarm, and Frost Nova. This should kill them
quickly. Death Coil is also your primary healing early game. Use it wisely.

Death Pact basically kills one of your own units, but heals the DK. You may not
like killing units, but learn to use it. Killing a Ghoul (120 gold), heals 330
HP, while buying a Potion of Healing (150 gold) heals only 250 HP! At level 3,
Pact kills a lowly Ghoul to heal 990 HP!! Your enemy will likely focus-fire on
your DK, as he acts as the backbone of the UD army a lot of the time, but a
quick pact can help.
-“Avatar of Dragonia” writes:
Much of the logic I have applied to Dark Ritual here could also apply to the
Death Knight’s Death Pact skill as well, except that Death Pact is more
forgiving.  Even at level 1 sacrificing a healthy ghoul gets you a good 330 HP,
which is a larger boost than most health potions give you.  At level 3 a healthy
ghoul would net you 990(!) HP, excellent when the enemy player tries to focus
fire on the Death Knight.  As with Dark Ritual, however, beware the long
cooldown.

Unholy Aura is an amazing aura, and is very helpful for Ghouls. Fully upgraded
Ghouls with Unholy Aura move blazingly fast. Plus, if you get a Dreadlord, get
Vampiric Aura too, which just makes even stronger Ghouls.

Animate Dead is great during a big battle. Try to animate power units like
Knights, A-Bombs, Taurens, or Bears. The best part is that they are
invulnerable! Even Animated Ghouls are helpful. They move so fast that you can
rush them into the enemy base and easily kill off a bunch of workers. Then get
the farms. After a battle, even if you are retreating, send the Animated into
the enemy’s base to wreck some quick havoc.
One problem with the Death Knight is that he has a painfully slow rate of
attack, so try to get items that make him swing faster, along with a few Mana
Potions to refill him for Death Coils.

-Skill order (General):
Death Coil, Unholy Aura, DC, UH, DC, AD, UH, Death Pact, DP, DP

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