Posted by: SirKibble | March 29, 2009

The More You Know — Charged Moves

This is the first in a series of posts we/I will be putting up just to mention a few things that some people may find helpful when making their movesets. Our first stop is an idea I posted already in Make Your Move 4, but will now be here on the blog for everyone’s viewing pleasure at a later date. Without further adieu, let’s tackle. . . 

– CHARGED MOVES –

 

There are a lot of different ways for a move to be able to be charged up. When saying that a move can be charged, it’s important to specify the way in which it’s charged. Here, I’ll outline the common ways, as well as giving examples of each.

 

AUTOMATIC RELEASE

These are the most basic type of charged moves. They are charged by holding down the input button, and are executed when the button is released OR when the attack reaches full charge. The charge on these moves cannot be retained after the move has reached full charge.

Examples: All Smash Attacks, Ike’s Eruption, Pikachu’s Skull Bash

MANUAL RELEASE

These moves are, for the most part, the same as Automatic Release moves. However, they do not automatically execute upon reaching full charge. These will only be executed upon the held input button being released.

Examples: Link’s Hero’s Bow, Luigi’s Green Missile, Ike’s Quick Draw

STORABLE

These are, of course, the moves whose charge can be stored away and released at a later time. Commonly, these are charged by a single press of the input button, and will continue charging until it is pressed again (releasing the charge prematurely), another button input (such as a dodge) is given, the character is hit (canceling the charge), or they reach full charge. In most cases, when they reach full charge, they are automatically stored, but sometimes a sheild or dodge input must be given to store the charge. If at full charge, the button input will release the attack.

Examples: Donkey Kong’s Giant Punch, R.O.B.’s Gyro, Lucario’s Aura Sphere

SPECIAL

Some moves charge in a different style than those listed above. These often have to be explicitly described, as they don’t fit a normal mechanism for charging. These can vary widely, especially in MYM entries, but a few examples exist in Brawl.

Examples: Wario’s Wario Waft, R.O.B.’s Laser, Sonic’s Spin Charge

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Responses

  1. Lolchillinz. Duh.

  2. I’ve seen this already…

    TIME PARADOX!!!!11!!

    ♪♪ DFMs Comment without something ironic or witty in


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