Posted by: Smash Daddy | June 2, 2012

Death of a MYMer

This community centres around the activity of those within, to the point that there is such a state as “living,” thus there is a state of death. I would say there is also a limbo in-between – embodied by the Phatchat – where people sway between the two states, but that is outside the purpose of this article. What we’re going to talk about, in little depth, is how death affects us; just as in real life, death is a sensitive issue in Make Your Move. To learn to accept this, the first step is understanding why it happens.

You can cut up the reasons for leaving into an infinite number. What is important to everyone else is how they deal with it, first of all. This can be divided far easier, into about three different groups, who I will name with reference to famous cases of each. You have the Tanookie’s or Spadefox’s – they leave under negative pre-tense, this leaves a scar that may never truly heal, and some even feel bitter about their absence. A return from this kind of Make Your Move member is not always welcome. You then have the Wizzerd’s or LegendofLink’s. These guys just up and leave, with no explanation. The ambiguity surrounding them often leads to conspiracies being drawn up by those in disbelief – perhaps in denial of what has happened. Finally, you have the Rool’s and Mendez’s. These people leave with much good will toward them and an amicable explanation, likely not to be looked down upon for their choice. Later, though, it is inevitable that they will be remembered in chagrin as surviving members recall hardships since they’ve been gone.

Actually, I wouldn’t say it’s all undue either. I would say a large amount of bad karma lays with the deceased, particularly those who left when they were leaders. The uncomfortable truth is that once a leader, always a leader, and to leave is simply offensive to many in Make Your Move. This is one of those untold responsibilities of leadership. The Wizzerd’s and LegendofLink’s I just talked about… they do deserve a good share of the blame for the failings of their particular contests. This does not make them bad people, though. What I do feel is wrong on all accounts is taking this out of context. Tanookie is a very straightforward case – he got bored of Make Your Move and found that he was in the unenviable position of being a leader who doesn’t want to be active.  In the context of Make Your Move, this is indeed abhorrent – he should have had more foresight, he should have had more fortitude. There’s every reason to feel angry about that personal failing, but these are still people. When it comes down to it, no one is evil for what they’ve done in the community. It’s easy to become bitter about the past, not even within the reasoning of this argument, but in general in the contest, and beyond that. Eventually, there will come a time when people forgive people for what they’ve done in the past, and you can’t do anything to change that. If that hurts your feelings, keep in mind, this extends to you as well. If you ever make a huge mistake, people will be angry for a while. Give it some time, and try to improve your situation, soon enough you’ll see people are willing to give you a second chance.

When someone comes back from the afterlife – Spadefox, Smashbot, Akiak – it’s a huge event that draws in everyone’s attention.  Under the right circumstances, the entirety of Make Your Move becomes fixated on it. It makes sense, doesn’t it? Wouldn’t you pay close attention if the same happened in reality?  Similarly, the controversial nature of Spadefox’s leave of absence made his return perhaps the most memorable. True, he wasn’t ever truly gone from us – he was on Smash World Forums, wildly active. But again, parallels can be drawn. You may see the dead in your own life outside of the internet, in pictures, videos, or on television if they are an actual celebrity. Simply seeing them around isn’t enough, and it can get quite emotional when they do come back. Make Your Move can be a stressful experiences rarely, and at times it even gets tough for people who really care. At times like this, it’s easy to place blame, especially on those who can’t defend themselves. On the other hand, it’s also extraordinarily easy to defend someone by simply deductive reasoning. With a hole to fill, Make Your Move will try but fail to replace what is lost in a member.

What I’m getting at is that we cope with the “death” of Make Your Move like we would any other, with coping mechanisms. Every member lost is like a small part of the community being eroded away, and while new members bolster the numbers and keep it alive, that unique ego can never be replaced. I hope that in my own clumsy way, this article helps those who are having a hard time coming to terms with certain members leaving recently, without any given reason.



  1. What category am i?

    • You left while still on bad terms with certain people, I’d put you in the same category as Spadefox. This despite the fact you gave plenty of forewarning. Just a bit unfair.

  2. I suppose I’m category two, although I do occasionally drop back in to talk to people. I think something underestimated by a lot of people is just how difficult it can be to continue making high quality sets, even aside from keeping up on comments.

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