Archive for the ‘Tips & Guidelines’ Category

Moveset as Metaphor – Bound by Blade, Separate by Spirit

Posted by: Munomario777 on October 31, 2016

GDiSD Follow-Up: Champion of the Ring

Posted by: Munomario777 on October 15, 2016

Game Design in Set Design – Mechanics As Metaphor

Posted by: Munomario777 on November 24, 2015

Game Design in Set Design – Mechanics, Dynamics, Aesthetics

Posted by: Munomario777 on November 24, 2015

Wanting to Type Up a New Moveset? Then Try This!

Posted by: katapultarr on May 15, 2014

The Ice Box: Top Down Design and Make Your Move

Posted by: frozenroy on September 24, 2013

Playstation All Stars Battle Royale: An Overview

Posted by: Junahu on January 6, 2013

Smash Bros 101

Posted by: joekiklis99 on September 17, 2012

The Plaza: Making and Catagorising Posts

Posted by: Junahu on August 4, 2012

Make Your Move Terminology: A List

Posted by: Davidreamcatcha on July 25, 2012

Designing Your Best — Subtractive Design

Posted by: darthmeanie on July 9, 2012

Kibble’s Bit — The Five Ancient Pillars of Movesetry

Posted by: SirKibble on June 4, 2012

In-game Distance Measurement

Posted by: professorpeanut on June 4, 2012

First Impression

Posted by: katapultarr on May 28, 2012

Bonus// Junahu cuts content and you listen : Pokemon

Posted by: Junahu on December 9, 2011

Junahu says stuff and you listen ~ Pokemon

Posted by: Junahu on December 9, 2011

The Black Box Opens Up

Posted by: metinahurricane on November 30, 2011

Khold’s Communiqué – Things I Hate and Try to Avoid

Posted by: frostare on October 23, 2011

Khold’s Communiqué – Music

Posted by: frostare on October 10, 2011

MT Randomly Discusses Stuff – Characterization

Posted by: MarthTrinity on October 6, 2011

Khold’s Communiqué – Presentation

Posted by: frostare on October 5, 2011

The More You Know ~ Consensus

Posted by: agidius on October 4, 2011

Orientation — Junahu

Posted by: metinahurricane on September 30, 2011

Junahu says stuff and you listen ~ Discoverability

Posted by: Junahu on September 27, 2011

A Defense

Posted by: metinahurricane on September 26, 2011

Junahu says stuff and you listen ~ Writing

Posted by: Junahu on September 21, 2011

Junahu says stuff and you listen ~ Pacing and Voice

Posted by: Junahu on August 29, 2011

Cowboy Joe Says: The 3 Ways to MYM

Posted by: metinahurricane on August 4, 2011

The Easy Pitfalls of Intermediate Moveset Making

Posted by: Smash Daddy on June 18, 2011

So, it’s come to this… HOW TO USE PAINT

Posted by: Junahu on April 25, 2011

Meditations on Innovation and Creativity

Posted by: metinahurricane on April 21, 2011

Meditations on First Principles

Posted by: metinahurricane on April 3, 2011

Junahu says stuff and you listen – Commenting

Posted by: Junahu on December 6, 2010

Junahu says stuff and you listen: Character

Posted by: Junahu on September 3, 2010

Playstyle — Expanding Your Options

Posted by: darthmeanie on August 27, 2010

Move Interactions — 101

Posted by: darthmeanie on August 20, 2010

Presentation — Expressing Your Ideas

Posted by: darthmeanie on June 18, 2010

PRIORITY: HOW DOES IT WORK?

Posted by: joekiklis99 on June 2, 2010